Fixing thomas trainz content10/5/2023 For a solid black handle, try a dark grey/charcoal for a few pixels 'deliberate imperfection'. In the easy or simple case, one makes a small image file in Microsoft Paint, GIMP, or other such graphics drawing program using a power of two squared size such as 8x8px, 16x16px, 32x32px or the like, keeping in mind Trainz will complain if a texture is monotone, to create a solid color, use the 32x32px size and change a few pixels inside to give it a little imperfection texturing, as if it showed dirt or rust, etc. This option can range from the trivial (create 'black.tga', often for a shadow texture, a handle, step, or under body) to the very difficult (the texture is the multi-view wrap texture that creates the detailed surface appearance of an 3D asset, meaning it's the most complicated part of any set of textures. ![]() The first one way this asset might be repaired is to create an appropriate *.tga (texture file) as is referenced in a 'referenced_asset_filename'.texture.txt Trainz INI file, which are listed in directory folders when opened for edit as 'referenced_asset_filename'.texture.txt files. ![]() This evolution in data types and configurations is the cause of many errors, and we the user community demanding more and better graphics from Trainz are at fault in that! I recollect that but also reason because most TRS2006 assets will not contain texture.txt files if they haven't been massaged to comply with later data standards. ![]() It is likely this example is after some early processing using PEV tools on the date of installation.
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